Comparable Hero: Earth Spirit, Brewmaster
Analysis
All Pangolier's abilities does not scale well with damage items, Swashbuckle is only good as a quick proc for attack modifiers, which makes him NOT suitable as a carry.
Shield Crash and Rolling Thunder scale very well with tank items and escape, having enough sustain will make him good as offlaner / roamer, then transition into initiator / disrupt.
Abilities
Swashbuckle [Q] |
Shield Crash [W] |
Heartpiercer |
Rolling Thunder [R] |
Talent Tree
Level 10: +25 Movement Speed OR +2 Mana RegenLevel 15: +30 Attack Speed OR 2s Shield Crash CD in Ball
Level 20: +20 Strength OR +30 Swashbuckle Damage
Level 25: -12s Rolling Thunder CD OR -3s Swashbuckle Cooldown
Mechanics
Swashbuckle
- is a vector targeting spell (new mechanic)
- core spell
- can be used as escape
- 4 hits, each deals flat 24/42/60/78 physical damage ( 54/72/90/108)
- each hit apply and proc any attack modifier include Heartpiercer
- Core Item: Maelstorm / Diffusal Blade / Sange and Yasha / Basher
- Cannot buy: Desolator
Shield Crash
- become a "jump" spell during Rolling Thunder
Heartpiercer
- passive, proc upon attack, 15% chance
- upon proc has 2 seconds delay, then apply slow and negate armor
- when negate enemy armor, it sets to zero armor (even when below zero)
- work against armor reduction
Rolling Thunder
- 1.2 seconds channel time
- interrupted during channel time will cancel the spell and put it on cooldown
- hard to control during rolling
- need timing for "jump"using Shield Crash
- can stop anytime
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