- Eat once every 2 days has same effect as eating everyday
Winter Fuel
- Build Hatchet - chop down furniture (during scavenge, etc)
Logistics
- Deploy a good combatant on the first scavenge, clear the area, then deploy another character with big inventory size to loot the items.
Efficiency
- Always cook raw meat with vegetable to save resources
Hospital
- Never steal or murder in hospital area, otherwise you cant heal your severely wounded character.
Glitch
- When things gone wrong in scavenge, just quit and load game, it will start the day again.
Trap for Small Animals
- Always use Fertilizer as bait
- Raw Food or Vegetables can turn into Fertilizer at any time
- Maximum amount of traps is 2
Trade
- Use small value item as small change currency
-- Gunpowder, Shell Casings >> 0.5
-- Broken Toy, Clean Water, Components, Roll-Up Cigarette >> 1.0
-- Coffee, Fuel, Sugar, Wood >> 1.5
-- Cigarette, Herbs, Homegrown Tobacco >> 2.0
-- Parts, Weapon Parts >> 2.5
-- Quality Roll-Up >> 3.3
-- Ammunition, Filter >> 3.5
Logistics
- Deploy a good combatant on the first scavenge, clear the area, then deploy another character with big inventory size to loot the items.
Efficiency
- Always cook raw meat with vegetable to save resources
Cooking
- On Crude Stove (for Improved Stove, you save Clean Water x2 and Fuel x1)*
-- Single meal
Canned Food = 15 < Raw Food + Clean Water x5 + Fuel x2
Canned Food = 15 < 9 + 5 + 3
Canned Food = 15 < 17
-- Double meal
Canned Food x2 = 30 > Raw Food + Vegetables + Clean Water x6 + Fuel x2
Canned Food x2 = 30 > 9 + 9 + 6 + 3
Canned Food x2 = 30 > 27- On Crude Stove (for Improved Stove, you save Clean Water x2 and Fuel x1)*
-- Single meal
Canned Food = 15 < Raw Food + Clean Water x5 + Fuel x2
Canned Food = 15 < 9 + 5 + 3
Canned Food = 15 < 17
-- Double meal
Canned Food x2 = 30 > Raw Food + Vegetables + Clean Water x6 + Fuel x2
Canned Food x2 = 30 > 9 + 9 + 6 + 3
*without Bruno
-- Cooked meal cannot be stolen
Hospital
- Never steal or murder in hospital area, otherwise you cant heal your severely wounded character.
Glitch
- When things gone wrong in scavenge, just quit and load game, it will start the day again.
Trap for Small Animals
- Always use Fertilizer as bait
- Raw Food or Vegetables can turn into Fertilizer at any time
- Maximum amount of traps is 2
Trade
- Use small value item as small change currency
-- Gunpowder, Shell Casings >> 0.5
-- Broken Toy, Clean Water, Components, Roll-Up Cigarette >> 1.0
-- Coffee, Fuel, Sugar, Wood >> 1.5
-- Cigarette, Herbs, Homegrown Tobacco >> 2.0
-- Parts, Weapon Parts >> 2.5
-- Quality Roll-Up >> 3.3
-- Ammunition, Filter >> 3.5
High Grade Items
- Items meant for trade
-- Jewelry (12.5)
-- Extra Broken Guitar (you only need one)
-- Canned Food x2 > Raw Food + Vegetables + Clean Water x6 + Fuel x2
-- Medications (32) > Herbal Meds (21)
-- Extra Weapon (only 4 characters = 4 weapons needed)
Rare Item
- Electric Parts are limited and vital for high tier upgrades
- Heat Lamp, Mixer, Thermoregular requires Electric Parts
- Items meant for trade
-- Jewelry (12.5)
-- Extra Broken Guitar (you only need one)
-- Canned Food x2 > Raw Food + Vegetables + Clean Water x6 + Fuel x2
-- Medications (32) > Herbal Meds (21)
-- Extra Weapon (only 4 characters = 4 weapons needed)
Rare Item
- Electric Parts are limited and vital for high tier upgrades
- Heat Lamp, Mixer, Thermoregular requires Electric Parts
Hazards
- Winter - Fuel become expensive, need keep warm to prevent sick, cannot use Rainwater Collector
- Outbreak of Crime - Raids every night
- Survive for 40-50 days- Winter - Fuel become expensive, need keep warm to prevent sick, cannot use Rainwater Collector
- Outbreak of Crime - Raids every night